Battle Mode

Exalted Sorcerer on Disc of Tzeentch

Perplexing Cloak

THOUSAND SONS INFANTRY model only. While the bearer is within 3" of one or more friendly THOUSAND SONS VEHICLE units, the bearer has the Lone Operative ability

Models
M
T
SV
W
LD
OC
Exalted Sorcerer 40mm

Invulnerable save: 4+

10"
4
3+
6
6+
2
Ranged weapons
RNG
A
BS
S
AP
D
Arcane Fire
Ignores Cover
Psychic
Torrent
18"
D6
N/A
6
-2
D3
Inferno bolt pistol
Pistol
12"
1
2+
4
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Force weapon
Psychic
Melee
5
2+
6
-1
D3
Prosperine khopesh
Melee
4
2+
5
-2
2
Keywords
Chaos
Character
Exalted Sorcerer
Fly
Grenades
Infantry
Mounted
Psyker
Tzeentch
Core abilities
Leader
Faction abilities
Cabal of Sorcerers
Unit abilities
Illusions of Tzeentch

While this model is leading a unit, that unit can only be selected as the target of a ranged attack if the attacking model is within 18".

Binding Tendrils

In your Shooting phase, after this model has shot, select one enemy INFANTRY unit hit by one or more of those attacks made with Arcane Fire. Until the start of your next turn, that unit is ensnared. While a unit is ensnared, subtract 2" from its Move characteristic and subtract 2 from Charge rolls made for it.