Battle Mode

Technomancer

Gravitic Bolas

CRYPTEK model only. In your Shooting phase, after the bearer has shot, select one enemy unit hit by one or more of those attacks (excluding TITANIC units); until the start of your next turn, that enemy unit is pinned. While a unit is pinned, subtract 2 from that unit’s Move characteristic and subtract 2 from Charge rolls made for that unit.

Models
M
T
SV
W
LD
OC
Technomancer 50mm
10"
4
4+
4
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Staff of light (Ranged)
18"
3
4+
5
-2
1
Melee weapons
RNG
A
WS
S
AP
D
Staff of light (Melee)
Melee
2
4+
5
-2
1
Keywords
Character
Cryptek
Fly
Infantry
Technomancer
Attachment
Attached to
Core abilities
Support
Faction abilities
Reanimation Protocols
Unit abilities
Rites of Reanimation

While this model is leading a unit, models in that unit have the Feel No Pain 5+ ability.

Technomancer

At the end of your Movement phase, you can select one friendly NECRONS model within 6" of the bearer. That model regains up to D3 lost wounds. Each model can only be selected for this ability once per turn.