Battle Mode

Knight Paladin

Crushing Condemnation

IMPERIAL KNIGHTS model only. When the bearer is selected to fight, after resolving its attacks, if one or more enemy units were destroyed by those attacks, the bearer can use this Enhancement. If it does, this Enhancement is expended, then select one enemy unit that is not within Engagement Range of any units from your army and is within 12" of and visible to the bearer. Roll six D6: for each 4+, that enemy unit suffers 1 mortal wound.

Models
M
T
SV
W
LD
OC
Knight Paladin 170 x 109mm Oval Base

Invulnerable save: 5+ - Against ranged attacks only

10"
11
3+
26
6+
10
Ranged weapons
RNG
A
BS
S
AP
D
Meltagun
Melta 2
12"
1
3+
9
-4
D6
Questoris heavy stubber
Rapid Fire 3
36"
3
3+
4
-1
1
Rapid-fire battle cannon
Blast
Rapid Fire D6+3
72"
D6+3
3+
10
-1
3
Stormspear rocket pod
48"
3
3+
8
-2
D6
Melee weapons
RNG
A
WS
S
AP
D
Thunderstrike gauntlet (strike)
Melee
4
3+
20
-3
8
Thunderstrike gauntlet (sweep)
Melee
8
3+
10
-2
3
Keywords
Character
Imperium
Knight Paladin
Questoris
Titanic
Towering
Vehicle
Walker
Core abilities
Deadly Demise D6
Faction abilities
Code Chivalric
Super-heavy Walker
Unit abilities
Paladin’s DutyBondsman

While a model is affected by this ability, weapons equipped by that model have the [LETHAL HITS] ability, and melee weapons equipped by that model have the [LANCE] ability.

Seasoned Noble

Each time this model makes a ranged attack that targets the closest eligible target, improve the Armour Penetration characteristic of that attack by 1.

DAMAGED: 1-9 WOUNDS REMAINING

While this model has 1-9 wounds remaining, subtract 5 from this model’s Objective Control characteristic and each time this model makes an attack, subtract 1 from the Hit roll.