Battle Mode

Krieg Command Squad

Models
M
T
SV
W
LD
OC
Veteran Guardsman 25mm
6"
3
5+
1
7+
1
Veteran Guardsman 25mm
6"
3
5+
1
7+
1
Veteran Guardsman 25mm
6"
3
5+
1
7+
1
Veteran Guardsman 25mm
6"
3
5+
1
7+
1
Veteran Guardsman 25mm
6"
3
5+
1
7+
1
Lord Commissar 25mm
6"
3
5+
3
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Laspistol
Pistol
12"
1
4+
3
0
1
Plasma pistol (standard)
Pistol
12"
1
4+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
4+
8
-3
2
Plasma gun (standard)
Rapid Fire 1
24"
1
4+
7
-2
1
Plasma gun (supercharge)
Hazardous
Rapid Fire 1
24"
1
4+
8
-3
2
Lasgun
Rapid Fire 1
24"
1
4+
3
0
1
Melee weapons
RNG
A
WS
S
AP
D
Power weapon
Melee
3
4+
4
-2
1
Close combat weapon
Melee
2
4+
3
0
1
Power fist
Melee
3
4+
6
-2
2
Keywords
Character
Command Squad
Grenades
Imperium
Infantry
Krieg
Officer
Platoon
Attachment
Wargear
Alchemyk Counteragents

The bearer’s unit has the Feel No Pain 6+ ability against mortal wounds.

Master Vox

Each time the OFFICER in the bearer’s unit issues an Order, it can issue it to an eligible unit up to 24" away.

Regimental Standard

Add 1 to the Objective Control characteristic of models in the bearer’s unit.

Servo-scribes

Once per battle, when issuing an Order, the Lord Commissar can issue one additional Order.

Designer’s Note: Place a Servo‐scribes token next to the unit, removing it when this ability has been used.

Core abilities
Leader
Faction abilities
Voice of Command
Unit abilities
Grim Determination

While this unit contains an OFFICER, you can target this unit with Stratagems even while it is Battle-shocked and Orders issued to this unit do not cease to affect this unit if it becomes Battle-shocked.

Orders

This unit’s OFFICER can issue 1 Order to a REGIMENT unit.