Battle Mode

Reiver Squad

Models
M
T
SV
W
LD
OC
Reiver Sergeant 32mm
6"
4
3+
2
6+
1
Reiver 32mm
6"
4
3+
2
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt carbine
Precision
24"
2
3+
4
0
1
Special issue bolt pistol
Pistol
Precision
12"
1
3+
4
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
3
3+
4
0
1
Keywords
Grenades
Imperium
Infantry
Phobos
Reiver Squad
Smoke
Core abilities
Scouts 6"
Faction abilities
Oath of Moment
Unit abilities
Fearsome Assault

At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test, subtracting 1 from that test.

Terror Troops

While an enemy unit (excluding MONSTERS and VEHICLES) is within 3" of one or more units with this ability, subtract 1 from the Objective Control characteristic of models in that enemy unit.