Battle Mode

Exaction Squad

Models
M
T
SV
W
LD
OC
Exaction Vigilant Proctor-Exactant, Exaction Vigilants: 28.5mm Cyber-mastiff: 25mm
6"
3
4+
1
7+
1
Cyber-mastiff Proctor-Exactant, Exaction Vigilants: 28.5mm Cyber-mastiff: 25mm
6"
3
4+
1
7+
1
Proctor-Exactant Proctor-Exactant, Exaction Vigilants: 28.5mm Cyber-mastiff: 25mm
6"
3
4+
1
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Arbites combat shotgun
Assault
18"
2
4+
4
0
1
Arbites shotpistol
Pistol
12"
1
4+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
2
4+
3
0
1
Mechanical bite
Melee
3
4+
4
0
1
Keywords
Adeptus Arbites
Exaction Squad
Grenades
Imperium
Infantry
Retinue
Wargear
Nuncio-acquila

Once per battle, at the start of any Command phase, you can select one objective marker within 6” of the bearer. All enemy units (excluding MONSTERS and VEHICLES) within range of that objective marker must take a Battle‐shock test. Each objective marker can only be targeted by this ability once per turn.

Designer’s Note: Place one Nuncio‐aquila token next to the bearer, removing it once it uses this ability.

Faction abilities
Assigned Agents
Unit abilities
Imperial Law

At the start of the battle, select one unit from your opponent’s army. Each time a model in this unit makes an attack that targets that unit, that attack has the [LETHAL HITS] and [PRECISION] abilities.