Battle Mode

Weirdboy

Models
M
T
SV
W
LD
OC
Weirdboy 40mm
6"
5
5+
4
7+
1
Keywords
Character
Infantry
Psyker
Weirdboy
Attachment
Attached to
Core abilities
Deadly Demise D3
Leader
Faction abilities
Waaagh!
Unit abilities
Waaagh! Energy

While this model is leading a unit, add 1 to the Strength and Damage characteristics of this model’s ’Eadbanger weapon for every 5 models in that unit (rounding down), but while that unit contains 10 or more models, that weapon has the [HAZARDOUS] ability.

Da Jump

Once per turn, at the end of your Movement phase, one WEIRDBOY from your army can use this ability. If it does, roll one D6: on a 1, that WEIRDBOY’s unit suffers D6 mortal wounds; on a 2+, remove that WEIRDBOY’s unit from the battlefield and set it up again anywhere on the battlefield that is more than 8" horizontally away from all enemy models.