Battle Mode

C’tan Shard of the Void Dragon

Cosmic Distortion

NECRONS MONSTER units from your army have the following ability:

Distortion Fields (Aura): While an enemy unit is within 6" of this unit, it is unravelling. While an enemy unit is unravelling, each time an attack targets that unit, improve the Armour Penetration characteristic of that attack by 1.

At the start of each phase, for each NECRONS MONSTER unit from your army, that unit can suffer 3 mortal wounds. If it does, until the end of the phase, the range of that unit’s Distortion Fields Aura ability is increased to 9".

Designer’s Note: If your army contains more than one TRANSCENDENT C’TAN unit, each of those units must take the Reletavistic Tether ability.

Necrodermal Binding Abilities

Singularity Matrix

+55 points

This eldritch device fetters and directs the Deceiver’s powers within a vortex that devours lesser wits entirely.

C’TAN SHARD OF THE DECEIVER model only. This model has the following ability:

Lord of Deceit (Aura): Each time your opponent targets a unit from their army with a Stratagem, if that unit is within 12" of this model, increase the cost of that use of that Stratagem by 1CP.

Quantum Goad

+45 points

The energies of this binding latch onto enemy targets and shunt the shard into alignment with them.

C’TAN SHARD OF THE NIGHTBRINGER model only. This model is eligible to declare a charge in a turn in which it Advanced.

Animus Damper

+35 points

This device bleeds off the Void Dragon shard’s energies and earths them violently through nearby machines.

C’TAN SHARD OF THE VOID DRAGON model only. Once per turn, at the start of your opponent’s Shooting phase, select one enemy VEHICLE unit visible to the bearer. That unit must take a Leadership test. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from the Hit roll and, if that Leadership test was failed, subtract 1 from the Wound roll as well.

Reletavistic Tether

+40 points

This binding uses atomic resonance magnetism to compel the shard into the midst of the foe.

TRANSCENDENT C’TAN model only. In your turn, each time this model is set up on the battlefield using the Deep Strike or Transdimensional Displacement abilities, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units. When doing so, if this model is set up within 9" of one or more enemy units, until the end of the turn, it is not eligible to declare a charge.

Models
M
T
SV
W
LD
OC
C’tan Shard of the Void Dragon 80mm

Invulnerable save: 4+

Feel No Pain: 5+

10"
11
3+
16
6+
4
Ranged weapons
RNG
A
BS
S
AP
D
Spear of the Void Dragon (Ranged)
Anti-vehicle 2+
12"
D3
2+
8
-3
D6+2
Voltaic storm
Blast
Sustained Hits 2
18"
D6+3
2+
7
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Canoptek tail blades
Extra Attacks
Melee
6
2+
6
-1
1
Spear of the Void Dragon (strike)
Anti-vehicle 2+
Melee
5
2+
12
-4
D6+2
Spear of the Void Dragon (sweep)
Melee
10
2+
8
-1
2
Keywords
C’tan Shard of the Void Dragon
Character
Epic Hero
Fly
Monster
Core abilities
Deadly Demise D6
Deep Strike
Feel No Pain 5+
Faction abilities
Reanimation Protocols
Unit abilities
Matter Absorption

At the start of your Shooting phase, select one enemy VEHICLE unit within 12" of this model and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds and this model regains up to that many lost wounds.

Necrodermis

Each time an attack is allocated to this model, subtract 1 from the Damage characteristic of that attack.

Enslaved Star God

This model cannot be your WARLORD.