Battle Mode

Navigator

Clandestine Operation

AGENTS OF THE IMPERIUM model only. At the start of the Declare Battle Formations step, you can select up to three AGENTS OF THE IMPERIUM INFANTRY units from your army (excluding GREY KNIGHTS TERMINATOR SQUAD units) – those units gain the Infiltrators ability.

Models
M
T
SV
W
LD
OC
Navigator 32mm

Invulnerable save: 4+

6"
3
5+
3
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Laspistol
Pistol
12"
1
4+
3
0
1
Melee weapons
RNG
A
WS
S
AP
D
Force-orb cane (Force‐orb cane)
Psychic
Melee
3
4+
6
-1
D3
Keywords
Character
Imperium
Infantry
Navigator
Psyker
Voidfarers
Core abilities
Leader
Faction abilities
Assigned Agents
Unit abilities
Gaze into the Empyrean

Enemy units that are set up on the battlefield as Reinforcements cannot be set up within 12" of this model.

Third Eye

At the start of your Shooting phase, select one enemy unit within 12" of and visible to this model. That unit must take a Battle‐shock test, subtracting 2 from the result if it is an INFANTRY unit. If the test is failed, that enemy unit suffers 3 mortal wounds.