Commissar Yarrick
Invulnerable save: 4+
- 1 Commissar Yarrick – EPIC HERO
This model is equipped with: 1 storm bolter; 1 laspistol; 1 Bale Eye; 1 power klaw; 1 power sword
The first time this model is destroyed, remove it from play, then, at the end of the phase, roll one D6: on a 2+, set this model back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of one or more enemy units, with 3 wounds remaining.
In your Command phase, you can select one of the abilities in the Hero of Hades Hive section. Until the start of your next Command phase, this model has that ability.
At the end of your opponent’s Movement phase, you can select one enemy unit that was set up or ended a move within 9" of this model, and one friendly REGIMENT unit within 6" of and visible to this model that has not made a Normal move or been targeted with the Fire Overwatch Stratagem this phase. That REGIMENT unit can then either:
- Make a Normal move of up to D6".
- Shoot at that enemy unit, but only if it is an eligible target. Until the end of the phase, each time a model in that unit makes a ranged attack, an unmodified Hit roll of 6 is required to score a hit, irrespective of the attacking weapon’s Ballistic Skill or any modifiers.
- Declare a charge. That Regiment unit must end that charge move engaged with the enemy unit you selected (note that even if this charge is successful, the charging unit does not receive any Charge bonus this turn).
The next Order issued by this model can be issued to one eligible friendly unit within 12" of this model; if this is the first Order issued by a unit from your army this Command phase, that Order affects not only that eligible unit, but every other eligible friendly unit within 6" of that eligible unit.
While a friendly ASTRA MILITARUM unit is within 6" of this model, you can re‑roll Battle‑shock and Leadership tests taken for that unit.
This OFFICER can issue up to 2 Orders to REGIMENT, SQUADRON or TITANIC units.

