Invulnerable save: 5+
Invulnerable save: 5+
Each model is equipped with: condemnor bolt pistol; null mace
Each time the bearer’s unit’s quarry is destroyed, you can select a new unit from your opponent’s army to be its quarry.
At the end of your Command phase, for each objective marker you control that has one or more units from your army with this ability within range of it, roll one D6: on a 4+, you gain 1 Miracle dice showing a value equal to that result.
Models in this unit have the Feel No Pain 4+ ability against Psychic Attacks and mortal wounds.
At the start of the battle, select one unit from your opponent’s army to be this unit’s quarry. Each time a model in this unit makes an attack that targets its quarry, that attack has the [PRECISION] ability and you can re-roll the Hit roll. This ability can be used even if this unit is embarked within a TRANSPORT.
If a CHARACTER unit from your army can be attached to a DOMINION SQUAD unit, it can be attached to this unit instead.