Adeptus Custodes Terminator model only. (Once per turn, per army) In your opponent’s Shooting phase, when an enemy unit has shot, if this unit lost a wound as a result of those attacks, this unit can make a surge move of up to D6+1".
If a friendly Adeptus Custodes Terminator unit made an ingress move this turn, that unit can re‑roll charge rolls. This detachment has the LIONS tag and cannot be taken with another LIONS detachment.
Adeptus Custodes Terminator model only. (Once per turn, per army) In your opponent’s Shooting phase, when an enemy unit has shot, if this unit lost a wound as a result of those attacks, this unit can make a surge move of up to D6+1".
Adeptus Custodes Terminator model only. In your first Movement phase, this unit can make an ingress move.
That Adeptus Custodes Terminator unit.
Your opponent’s Shooting phase or the Fight phase, when an enemy unit targets a friendly Adeptus Custodes Terminator unit.
Your unit has +1 T.
That Adeptus Custodes Terminator unit.
Your Shooting phase, when a friendly Adeptus Custodes Terminator unit is selected to shoot.
Your unit’s Ballistus Grenade Launcher weapons have D3+3 A.
One friendly ALLARUS CUSTODIANS/AQUILON CUSTODIANS unit that is on the battlefield.
Your Command phase.
Your unit is split into separate units, each containing one model. These new units each have a starting strength of 1.