Models
M
T
SV
W
LD
OC
Sicarian Infiltrator 40mm

Invulnerable save: 5+

8"
4
4+
2
7+
1
Sicarian Infiltrator Princeps 40mm

Invulnerable save: 5+

8"
4
4+
2
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Flechette blaster
Pistol
12"
5
4+
3
0
1
Stubcarbine
Pistol
12"
3
4+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Power weapon
Melee
4
4+
4
-2
1
Taser goad
Sustained Hits 2
Melee
3
4+
6
-1
1
Keywords
Imperium
Infantry
Infiltrators
Sicarian
Skitarii
Costs
5 models
75 pts
6–10 models
155 pts
3rd+ in your army
+10/+20 pts
Unit composition
  • 1 Sicarian Infiltrator Princeps
  • 4-9 Sicarian Infiltrators

Every model is equipped with: stubcarbine; power weapon.

Wargear options
  • Any number of models can each have their stubcarbine and power weapon replaced with 1 flechette blaster and 1 taser goad.
Core abilities
Infiltrators
Stealth
Faction abilities
Doctrina Imperatives
Unit abilities
Voices in the Code

At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test.

Neurostatic Interference

While an enemy unit is within 6" of this unit, each time a Battle-shock or Leadership test is taken for that unit, subtract 1 from that test. While this unit is within 6" of one or more friendly ADEPTUS MECHANICUS BATTLELINE units, subtract 2 from that test instead.