Models
M
T
SV
W
LD
OC
Lord of Change 100mm

Invulnerable save: 4+

12"
10
6+
18
6+
5
Ranged weapons
RNG
A
BS
S
AP
D
Bolt of Change (witchfire)
Psychic
18"
9
2+
9
-1
1
Bolt of Change (focused witchfire)
Hazardous
Psychic
18"
9
2+
9
-2
3
Rod of sorcery
Psychic
18"
6
2+
8
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Baleful sword
Extra Attacks
Melee
3
3+
7
-2
3
Staff of Tzeentch
Psychic
Melee
5
3+
6
-1
3
Keywords
Chaos
Character
Daemon
Fly
Lord of Change
Monster
Psyker
Tzeentch
Costs
1 model
300 pts
3rd+ in your army
+15 pts
Unit composition
  • 1 Lord of Change

This model is equipped with: Bolt of Change; staff of Tzeentch.

Wargear options
  • This model can be equipped with one of the following: ◦ 1 rod of sorcery ◦ 1 baleful sword
Core abilities
Deadly Demise D6
Deep Strike
Faction abilities
The Shadow of Chaos
Unit abilities
Greater Daemon of Tzeentch

While a friendly TZEENTCH LEGIONES DAEMONICA unit is within 6" of this model, that unit is within your army’s Shadow of Chaos.

Daemon Lord of Tzeentch

While a friendly TZEENTCH LEGIONES DAEMONICA unit is within 6" of this model, each time a model in that unit makes a ranged attack, add 1 to the Strength characteristic of that attack.

Master of Magicks

In your Shooting phase, select one of the following abilities: [IGNORES COVER]; [LETHAL HITS]; [SUSTAINED HITS D3]. Until the end of the phase, this model’s Bolt of Change has that ability.

DAMAGED: 1-7 WOUNDS REMAINING

While this model has 1-7 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.