Heretic Astartes Daemon model only (excluding Khorne models). This model’s melee attacks have [Lance].
In your Shooting phase, when a friendly Heretic Astartes Psyker unit (excluding Daemon units) is selected to shoot, if that unit makes a Dark Pact, that unit’s ranged attacks have +1 S.
In the Fight phase, when a friendly Heretic Astartes Daemon Prince unit (excluding Khorne units) is selected to fight, if that unit makes a Dark Pact, that unit’s melee attacks have:
+2 S.
+1 AP.
Heretic Astartes Daemon model only (excluding Khorne models). This model’s melee attacks have [Lance].
Heretic Astartes model only (excluding Khorne models).
This model has Psyker.
This model’s weapons have [Psychic].
One friendly Heretic Astartes Psyker unit.
Start of your Shooting phase.
Select one visible enemy unit within 12" of your unit. Roll one D6:
On a 1, that enemy unit suffers 1 mortal wound.
On a 2‑4, that enemy unit suffers D3 mortal wounds.
On a 5‑6, that enemy unit suffers 2D3 mortal wounds.
These mortal wounds are inflicted by a psychic attack.
One friendly Heretic Astartes Psyker/Daemon unit (excluding Khorne units).
Your Command phase.
Your unit heals D3+1 wounds.
That Heretic Astartes Psyker unit.
Your Shooting phase, when a friendly Heretic Astartes Psyker unit is selected to shoot.
Your unit’s ranged attacks have [Ignores Cover].