Warpsmith model only. When this unit is selected to shoot, select one enemy unit within 24" of this unit. That enemy unit has +6" detection range until this unit has shot.
Friendly Havocs/Obliterators units’ ranged attacks have [Heavy].
Warpsmith model only. When this unit is selected to shoot, select one enemy unit within 24" of this unit. That enemy unit has +6" detection range until this unit has shot.
Warpsmith model only.
When this unit uses its Dark Pacts ability, this unit can re‑roll Leadership rolls.
In your Shooting phase, when this unit has shot, if this unit used its Dark Pacts ability and if those attacks destroyed an enemy model, this unit heals 3 wounds.
That Havocs/Obliterators unit.
Your opponent’s Shooting phase, when an enemy unit targets a friendly Havocs/Obliterators unit.
Attacks that target your unit with a S greater than your unit’s T have -1 to wound rolls.
That Havocs/Obliterators unit.
Your Shooting phase, when a friendly Havocs/Obliterators unit is selected to shoot.
When your unit uses the Dark Pacts ability, your unit’s ranged attacks have:
[Lethal Hits].
[Sustained Hits 1].
That Havocs unit.
Your opponent’s Movement phase, when an enemy unit ends a move within 8" of a friendly unengaged Havocs unit.
Your unit can make a normal move of up to D3+3".