Chaos Lord with Jump Pack model only.
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This model has Daemon.
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This model’s melee attacks have +1 A.
Friendly Heretic Astartes Infantry Fly units’ attacks that target a battle-shocked unit or a unit at or below half-strength can re-roll hit rolls of 1.
When an enemy unit’s attacks target a friendly Heretic Astartes Infantry Fly unit, if that enemy unit is battle-shocked or at or below half-strength, those attacks have -1 to hit rolls.
This detachment has the NIGHTMARE tag and cannot be taken with another NIGHTMARE detachment.
Chaos Lord with Jump Pack model only.
This model has Daemon.
This model’s melee attacks have +1 A.
Chaos Lord with Jump Pack model only. This unit has 5+ InSv.
That Heretic Astartes Infantry Fly unit.
Fight phase, when a friendly Heretic Astartes Infantry Fly unit that made a charge move this turn is selected to fight.
Your unit’s melee attacks have [Lance].
That Heretic Astartes Infantry Fly unit.
Your Movement phase, when a friendly Heretic Astartes Infantry Fly unit is selected to make a fall-back move.
That move does not prevent your unit from being eligible to declare a charge.
That Warp Talons unit.
Your Movement phase, when a friendly Warp Talons unit ends a move.
Select one visible enemy unit (excluding Monster/Vehicle units) within 9" of your unit. That enemy unit makes a battle-shock roll, with -1 to that battle-shock roll.