Chaplain model only. This unit’s ranged attacks have [Ignores Cover].
In the Fight phase, when a friendly CHAPLAIN unit destroys an enemy unit, enemy units within 6" of that CHAPLAIN unit make a battle-shock roll.
Friendly CHAPLAIN units have the following ability:
Sower of Dread (Aura): While an enemy unit is within 6" of this unit, that enemy unit has -1 Ld.
Restrictions: Your army can include Dark Angels units, but it cannot include any Adeptus Astartes units drawn from any other Chapter.
Chaplain model only. This unit’s ranged attacks have [Ignores Cover].
Chaplain model only. This unit has +1 to charge rolls.
That Chaplain unit.
Your Charge phase, when a friendly Chaplain unit ends a charge move.
Select one enemy unit (excluding Monster/Vehicle units) engaged with your unit. That enemy unit makes a leadership roll:
That Chaplain unit.
Your Shooting phase or the Fight phase, when a friendly Chaplain unit is selected to attack.
Your unit’s attacks have [Precision].
That Chaplain unit.
Your opponent’s Movement phase, when an enemy unit that was engaged with a friendly Chaplain unit ends a fall‑back move, if that Chaplain unit is unengaged.
Your unit can make a normal move of up to D3+3".