Unforgiven Task Force

2DP · Take and Hold

RESTRICTIONS

  • Your army can include DARK ANGELS units, but it cannot include any ADEPTUS ASTARTES units drawn from any other Chapter.

Grim Resolve

While an ADEPTUS ASTARTES unit from your army is Battle-shocked, change the Objective Control characteristic of models in that unit to 1, instead of 0.

In your Command phase, select one ADEPTUS ASTARTES unit from your army; until the start of your next Command phase, add 1 to the Objective Control characteristic of models in that unit.


Enhancements

Pennant of Remembrance
10 pts

ANCIENT model only. While the bearer is leading a unit, models in that unit have the Feel No Pain 6+ ability. While that unit is Battle-shocked, models in that unit have the Feel No Pain 4+ ability instead.

Shroud of Heroes
25 pts

ADEPTUS ASTARTES model only. The first time the bearer is destroyed, roll one D6 at the end of the phase. On a 2+, set the bearer back up on the battlefield as close as possible to where it was destroyed and not within Engagement Range of any enemy units, with 3 wounds remaining (if the bearer was Battle-shocked when it was destroyed, it is instead returned with its full wounds remaining).

Stubborn Tenacity
15 pts

ADEPTUS ASTARTES model only. While the bearer is leading a unit, each time a model in that unit makes an attack, add 1 to the Hit roll if that unit is below its Starting Strength, and add 1 to the Wound roll as well if that unit is Battle-shocked and below its Starting Strength.

Weapons of the First Legion
15 pts

ADEPTUS ASTARTES model only. Add 1 to the Attacks, Strength and Damage characteristics of the bearer’s melee weapons. While the bearer is Battle-shocked, add 2 to the Attacks, Strength and Damage characteristics of the bearer’s melee weapons instead.


Stratagems

Armour of Contempt
Shooting & Fight Phase - Battle Tactic
Target

One ADEPTUS ASTARTES unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has selected its targets.

Effect

Until the attacking unit has finished making its attacks, each time an attack targets your unit, worsen the Armour Penetration characteristic of that attack by 1.

1
Unforgiven Fury
Shooting & Fight Phase - Battle Tactic
Target

One ADEPTUS ASTARTES unit from your army that has not been selected to shoot or fight this phase.

When

Your Shooting phase or the Fight phase.

Effect

Until the end of the phase, weapons equipped by models in your unit have the [LETHAL HITS] ability. In addition, if one or more ADEPTUS ASTARTES units from your army are currently Battle-shocked, until the end of the phase, each time a model in your unit makes an attack, a successful unmodified Hit roll of 5+ scores a Critical Hit.

1
Intractable
Movement Phase - Strategic Ploy
Target

That ADEPTUS ASTARTES unit.

When

Your Movement phase, just after an ADEPTUS ASTARTES unit from your army Falls Back.

Effect

Until the end of the turn, your unit is eligible to shoot and declare a charge in a turn in which it Fell Back.

1
Fire Discipline
Shooting Phase - Battle Tactic
Target

One ADEPTUS ASTARTES unit from your army that has not been selected to shoot this phase.

When

Your Shooting phase.

Effect

Until the end of the phase, ranged weapons equipped by models in your unit have the [ASSAULT], [HEAVY] and [IGNORES COVER] abilities.

1
Grim Retribution
Shooting Phase - Strategic Ploy
Target

One ADEPTUS ASTARTES unit from your army that had one or more models destroyed as a result of the attacking unit’s attacks.

When

Your opponent’s Shooting phase, just after an enemy unit has shot.

Effect

Your unit can shoot as if it were your Shooting phase, but it must target only the enemy unit that just attacked it, and can only do so if that enemy unit is an eligible target.

1
Unbreakable Lines
Charge Phase - Battle Tactic
Target

One ADEPTUS ASTARTES unit from your army within Engagement Range of that enemy unit.

When

Your opponent’s Charge phase, just after an enemy unit ends a Charge move.

Effect

Until the end of the turn, each time an attack targets your unit, subtract 1 from the Wound roll.

2