Invulnerable save: 5+
Invulnerable save: 5+
Every model is equipped with: bolt pistol; plasma talon; Black Knight combat weapon.
Each time this unit is selected to fight, if it made a Charge move this turn, until the end of the phase, melee weapons equipped by models in this unit have the [ANTI-MONSTER 4+] and [ANTI-VEHICLE 4+] abilities.
If a CHARACTER unit from your army with the Leader ability can be attached to an OUTRIDER SQUAD, it can be attached to this unit instead.