Models
M
T
SV
W
LD
OC
Helliarch Small Flying Base

Invulnerable save: 6+

14"
4
4+
2
7+
1
Hellion Small Flying Base

Invulnerable save: 6+

14"
4
4+
2
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Splinter pistol
Anti-infantry 3+
Assault
Pistol
12"
1
3+
2
0
1
Splinter pods
Anti-infantry 3+
Assault
Twin-linked
18"
2
3+
2
0
1
Melee weapons
RNG
A
WS
S
AP
D
Hellglaive
Lance
Sustained Hits 1
Melee
3
3+
4
-1
2
Power weapon
Anti-infantry 3+
Lance
Sustained Hits 1
Melee
4
3+
3
-2
1
Stunclaw
Devastating Wounds
Lance
Precision
Melee
4
3+
3
-1
1
Keywords
Aeldari
Fly
Hellions
Mounted
Wych Cult
Costs
5 models
90 pts
6–10 models
180 pts
3rd+ in your army
+10/+20 pts
Unit composition
  • 1 Helliarch
  • 4-9 Hellions

Every model is equipped with: splinter pods; hellglaive.

Wargear options
  • The Helliarch can be equipped with 1 phantasm grenade launcher.
  • The Helliarch’s hellglaive can be replaced with one of the following: ◦ 1 splinter pistol and 1 power weapon. ◦ 1 splinter pistol and 1 stunclaw.
  • If the Helliarch is equipped with 1 splinter pistol, it can be equipped with 1 hellglaive (that model’s hellglaive cannot be replaced).
Wargear
Phantasm Grenade Launcher

The bearer’s unit has the SMOKE and GRENADES keywords.

Core abilities
Deep Strike
Faction abilities
Power from Pain
Unit abilities
Battlefield Butchery

In the Fight phase, when you select this unit to fight, you can spend 1 Pain token to Empower this unit. While Empowered, add 1 to the Attacks and Strength characteristics of this unit’s melee weapons.

Skyboard Evasion

In your opponent's Movement phase, if an enemy unit ends a move within 8” of this unit, if this unit is not within Engagement Range of one or more enemy units, this unit can make a Normal move of up to D6”.