Models
M
T
SV
W
LD
OC
Wrack 25mm

Invulnerable save: 6+

7"
4
5+
2
7+
2
Acothyst 25mm

Invulnerable save: 6+

7"
4
5+
2
7+
2
Ranged weapons
RNG
A
BS
S
AP
D
Hexrifle
Heavy
Precision
36"
1
3+
8
-2
3
Liquifier gun
Anti-infantry 3+
Torrent
12"
D6
N/A
4
-1
1
Ossefactor
Anti-infantry 4+
Devastating Wounds
24"
1
3+
2
-2
2
Stinger pistol
Anti-infantry 2+
Pistol
12"
1
3+
2
0
1
Melee weapons
RNG
A
WS
S
AP
D
Torturer’s tool
Anti-infantry 4+
Melee
2
3+
4
-1
1
Twin torturer’s tools
Anti-infantry 4+
Twin-linked
Melee
2
3+
4
-1
1
Power weapon
Anti-infantry 3+
Melee
3
3+
5
-2
1
Keywords
Aeldari
Battleline
Haemonculus Covens
Infantry
Wracks
Costs
5 models
60 pts
6–8 models
100 pts
9–10 models
120 pts
Unit composition
  • 1 Acothyst
  • 4-9 Wracks

Every model is equipped with: twin torturer’s tools.

Wargear options
  • For every 5 models in this unit: ◦ 1 model’s twin torturer’s tools can be replaced with 1 hexrifle and 1 torturer’s tool ◦ 1 model’s twin torturer’s tools can be replaced with 1 liquifier gun and 1 torturer’s tool ◦ 1 model’s twin torturer’s tools can be replaced with 1 ossefactor and 1 torturer’s tool ◦ 1 model’s twin torturer’s tools can be replaced with 1 stinger pistol and 1 torturer’s tool
  • The Acothyst’s twin torturer’s tools can be replaced with 1 power weapon and 1 torturer’s tool.
  • If the Acothyst is not equipped with a power weapon, its torturer’s tool can be replaced with 1 power weapon.
Faction abilities
Power from Pain
Unit abilities
Experimental Enhancements

In the Fight phase, when you select this unit to fight, you can spend 1 Pain token to Empower this unit. Each time you do, select one of the following to apply to this unit until the end of the phase:

  • Melee weapons equipped by non‑CHARACTER models in this unit have an Attacks characteristic of 3.
  • Melee weapons equipped by non‑CHARACTER models in this unit have an Attacks characteristic of 4 and the [HAZARDOUS] ability.
Torturer’s Craft

In your Shooting phase and the Fight phase, after this unit has shot or fought, select one enemy unit (excluding VEHICLES) hit by one or more of those attacks. That unit must take a Battle‑shock test.