Sensational Performance

EMPEROR’S CHILDREN units from your army have the following ability:

Sensational Performance: Each time this unit is selected to fight, if this unit made a Charge move this turn, it can use this ability. If it does, until the end of the phase:

  • This unit cannot target a unit it was within Engagement Range of at the start of the turn.
  • This unit cannot target a unit that was the target of another unit’s attack this phase.
  • Improve the Strength and Armour Penetration characteristics of this unit’s melee weapons by 1.

Master of the Pageant

Once per battle round, when you target a FULGRIM unit from your army with the Sinuous Breach or Prideful Superiority Stratagem, you can reduce the CP cost of that use of that Stratagem by 1CP.


Enhancements

Exalted Patron
15 pts

LORD EXULTANT model only. Add 1" to the Move characteristic of the bearer.

In the Declare Battle Formations step, the bearer can be attached to a FLAWLESS BLADES unit.

Soulstain Made Manifest
15 pts

EMPEROR’S CHILDREN model only. At the start of the Fight phase, you can select one enemy unit within Engagement Range of the bearer; that unit must take a Battle‑shock test, subtracting 1 from the result.

Spiritsliver
20 pts

EMPEROR’S CHILDREN DAEMON PRINCE model only. Add 1 to the Strength and Attacks characteristics of the bearer’s melee weapons.

Tears of the Phoenix
25 pts

EMPEROR’S CHILDREN model only. Each time a model in the bearer’s unit makes a melee attack, you can ignore any or all modifiers to that attack’s Weapon Skill characteristic and any or all modifiers to the Hit roll and Wound roll.


Stratagems

Contemptuous Disregard
Shooting & Fight Phase - Battle Tactic
Target

One EMPEROR’S CHILDREN unit from your army.

When

Your opponent’s Shooting phase or the Fight phase.

Effect

Until the end of the phase, each time an attack targets your unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of your unit, subtract 1 from the Wound roll.

1
Prideful Superiority
Fight Phase - Battle Tactic
Target

One EMPEROR’S CHILDREN unit from your army that has not been selected to fight this phase.

When

Fight phase.

Effect

Until the end of the phase, each time a model in your unit makes an attack that targets a CHARACTER unit, you can re-roll the Hit roll and you can re‑roll the Wound roll.

2
Sinuous Breach
Movement & Charge Phase - Strategic Ploy
Target

One EMPEROR’S CHILDREN DAEMON unit from your army that has not been selected to move or charge this phase.

When

Your Movement phase or your Charge phase.

Effect

Until the end of the phase, each time your unit makes a Normal, Advance or Charge move, it can move horizontally through terrain features.

1
Close-quarters Excruciation
Shooting Phase - Battle Tactic
Target

One EMPEROR’S CHILDREN unit from your army that has not been selected to shoot this phase.

When

Your Shooting phase.

Effect

Until the end of the phase, each time an EMPEROR’S CHILDREN model in your unit makes an attack that targets an eligible unit within 12", improve the Strength and  Armour Penetration characteristics of that attack by 1.

1
Euphoric Inspiration
Charge Phase - Battle Tactic
Target

One EMPEROR’S CHILDREN DAEMON unit from your army.

When

Your Charge phase.

Effect

Until the end of the phase, you can re-roll Charge rolls for friendly EMPEROR’S CHILDREN units within 6" of your unit.

1
Catalytic Stimulus
Shooting Phase - Strategic Ploy
Target

One EMPEROR’S CHILDREN unit from your army that lost one or more wounds as a result of those attacks.

When

Your opponent’s Shooting phase, just after an enemy unit has shot.

Effect

Your unit can make a surge move of up to D6".

1