Terminator model only. This unit has +1 to charge rolls.
When a friendly Paladin Squad unit is selected to fight, if the S of those attacks is lower than the T of the target, those attacks have +1 to wound rolls.
Terminator model only. This unit has +1 to charge rolls.
Terminator model only. At the start of your Shooting phase, you can select one visible enemy unit within 12" of this unit. That enemy unit has +6" detection range.
That Paladin Squad unit.
Any phase, when a friendly Paladin Squad unit suffers a mortal wound.
Your unit has Feel No Pain 4+ against mortal wounds.
That Paladin Squad unit.
Fight phase, when a friendly Paladin Squad unit is selected to fight.
Your unit’s melee attacks have [Precision].
That Paladin Squad unit.
Fight phase, when an enemy unit targets a friendly Paladin Squad unit.
That enemy unit’s melee attacks have [Hazardous].