Models
M
T
SV
W
LD
OC
Brotherhood Techmarine 40mm
6"
4
2+
4
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Forge bolter
24"
3
2+
5
-1
2
Grav-pistol
Anti-vehicle 2+
Pistol
12"
1
2+
4
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Omnissian power axe (Omnissiah power axe)
Melee
4
3+
6
-2
2
Servo-arm
Extra Attacks
Melee
1
3+
8
-2
3
Keywords
Brotherhood Techmarine
Character
Grenades
Imperium
Infantry
Psyker
Costs
1 model
70 pts
Unit composition
  • 1 Brotherhood Techmarine

This model is equipped with: forge bolter; grav-pistol; Omnissian power axe; servo-arm.

Core abilities
Deep Strike
Leader
Faction abilities
Gate of Infinity
Unit abilities
Techmarine

While this model is within 3" of one or more friendly GREY KNIGHTS VEHICLE units, this model has the Lone Operative ability.

Blessing of the Omnissiah

In your Command phase, you can select one friendly GREY KNIGHTS VEHICLE model within 3" of this model. That model regains up to D3 lost wounds and, until the start of your next Command phase, each time that VEHICLE model makes an attack, add 1 to the Hit roll. Each model can only be selected for this ability once per turn.

Guardians of the Machine

Each time an enemy unit ends a charge move engaged with one or more friendly GREY KNIGHTS VEHICLE units and within 6" of this unit, you can target this unit with the Heroic Intervention stratagem, regardless of any other uses of that stratagem this phase. If you do:

▪ That use is -1 CP. ▪ That use does not prevent any uses of that stratagem on other units this phase.