Models
M
T
SV
W
LD
OC
Player 25mm

Invulnerable save: 4+

8"
3
6+
1
6+
1
Lead Player 25mm

Invulnerable save: 4+

8"
3
6+
1
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Fusion pistol
Assault
Melta 2
Pistol
6"
1
3+
8
-4
D6
Neuro disruptor
Anti-infantry 2+
Assault
Pistol
12"
1
3+
4
-2
1
Shuriken pistol
Assault
Pistol
12"
1
3+
4
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Harlequin’s blade
Devastating Wounds
Melee
5
3+
3
-1
1
Harlequin’s special weapon
Devastating Wounds
Melee
4
3+
4
-1
1
Power sword
Devastating Wounds
Melee
5
3+
4
-2
1
Keywords
Aeldari
Grenades
Infantry
Troupe
Costs
5 models
85 pts
6 models
100 pts
7–11 models
190 pts
12 models
205 pts
Unit composition
  • 1 Lead Player
  • 4-11 Players

Every model is equipped with: shuriken pistol; Harlequin’s blade, flip belt.

Wargear options
  • Any number of models can each have their Harlequin’s blade replaced with 1 Harlequin’s special weapon.
  • The Lead Player’s Harlequin’s blade can be replaced with 1 power sword.
  • If this unit contains 9 or fewer models: ◦ Up to two models can each have their shuriken pistol replaced with 1 neuro disruptor ◦ Up to two models can each have their shuriken pistol replaced with 1 fusion pistol
  • If this unit contains 10 or more models: ◦ Up to four models can each have their shuriken pistol replaced with 1 neuro disruptor ◦ Up to four models can each have their shuriken pistol replaced with 1 fusion pistol
Wargear
Flip Belt

Each time the bearer’s unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move.

Faction abilities
Battle Focus
Disparate Paths
Unit abilities
Dance of Death

At the start of the Fight phase, select one of the following abilities for this unit to gain until the end of the phase:

  • Hero’s Prowess: Each time a model in this unit makes an attack, re‐roll a Hit roll of 1.
  • Villain’s Doom: Each time a model in this unit makes an attack, add 1 to the Wound roll.
  • Trickster’s Grace: Each time an attack targets this unit, subtract 1 from the Hit roll.