Models
M
T
SV
W
LD
OC
Gun Servitor Inquisitorial Agents: 25mm Gun Servitors: 32mm
6"
3
5+
1
7+
1
Inquisitorial Agent Inquisitorial Agents: 25mm Gun Servitors: 32mm
6"
3
5+
1
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Heavy bolter
Heavy
Sustained Hits 1
36"
3
4+
5
-1
2
Multi-melta
Heavy
Melta 2
18"
2
4+
9
-4
D6
Plasma cannon (standard)
Heavy
Blast
36"
D3
4+
7
-1
1
Plasma cannon (supercharge)
Blast
Hazardous
Heavy
36"
D3
4+
8
-2
2
Agent firearm
Pistol
12"
1
3+
4
-1
1
Plasma pistol (standard)
Pistol
12"
1
3+
7
-1
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-2
2
Melee weapons
RNG
A
WS
S
AP
D
Agent melee weapon
Melee
3
3+
3
0
1
Eviscerator
Devastating Wounds
Melee
2
3+
6
-2
2
Mystic stave
Anti-infantry 4+
Psychic
Melee
2
3+
5
-1
D3
Keywords
Grenades
Imperium
Infantry
Inquisitorial Agents
Retinue
Costs
6 models
60 pts
6 models · Agents of the Imperium
50 pts
7–11 models
120 pts
7–11 models · Agents of the Imperium
100 pts
12 models
120 pts
12 models · Agents of the Imperium
100 pts
Unit composition
  • 5‐10 Inquisitorial Agents
  • 1‐2 Gun Servitors*

*This unit can only contain 2 Gun Servitors if it also contains 10 Inquisitorial Agents.

Every Inquisitorial Agent is equipped with: agent firearm; agent melee weapon. Every Gun Servitor is equipped with: heavy bolter; agent melee weapon.

Supported by
Wargear options
  • For every 5 Inquisitorial Agents in this unit, it can be equipped with 1 Tome‐skull.
  • For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 plasma pistol.**
  • For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 eviscerator.**
  • For every 5 Inquisitorial Agents in this unit, 1 Inquisitorial Agent can be equipped with 1 mystic stave.**
  • Any number of Gun Servitors can each have their heavy bolter replaced with one of the following: ◦ 1 multi-melta ◦ 1 plasma cannon

**The same model cannot be equipped with more than one of these wargear options.

Faction abilities
Assigned Agents
Unit abilities
Loyal Henchmen

While an INQUISITOR model is leading this unit, each time an attack targets this unit, subtract 1 from the Wound roll.

Inquisitorial Henchmen

If your Army Faction is not AGENTS OF THE IMPERIUM, then for each INQUISITOR unit you include in your army, you can include one INQUISITORIAL AGENTS unit in your army that does not count towards the number of RETINUE units your army can include (see Assigned Agents)