Models
M
T
SV
W
LD
OC
Canid 25mm
6"
3
4+
1
7+
2
Voidsman 25mm
6"
3
4+
1
7+
2
Voidmaster 25mm
6"
3
4+
1
7+
2
Ranged weapons
RNG
A
BS
S
AP
D
Lasgun
Rapid Fire 1
24"
1
4+
3
0
1
Laspistol
Pistol
12"
1
4+
3
0
1
Voidsman rotor cannon
Heavy
Sustained Hits 1
24"
6
5+
6
0
1
Artificer shotgun
Assault
12"
2
4+
4
0
2
Melee weapons
RNG
A
WS
S
AP
D
Vicious bite
Melee
3
4+
4
0
1
Close combat weapon
Melee
1
4+
3
0
1
Keywords
Grenades
Imperium
Infantry
Retinue
Voidfarers
Voidsmen-At-Arms
Costs
6 models
70 pts
6 models · Agents of the Imperium
50 pts
Unit composition
  • 1 Voidmaster
  • 4 Voidsmen
  • 1 Canid

The Voidmaster is equipped with: artificer shotgun; laspistol; close combat weapon. One Voidsman is equipped with: laspistol; Voidsman rotor cannon; close combat weapon. Every other Voidsman is equipped with: lasgun; laspistol; close combat weapon. The Canid is equipped with: vicious bite.

Faction abilities
Assigned Agents
Unit abilities
Masters of Close Confines

Each time a model in this unit makes a ranged attack that targets the closest eligible target, that attack has the [LETHAL HITS] ability.

Navy Bodyguard

If your Army Faction is not AGENTS OF THE IMPERIUM, then for each VOIDFARERS CHARACTER unit you include in your army, you can include one VOIDSMEN-AT-ARMS unit in your army that does not count towards the number of RETINUE units your army can include (see Assigned Agents).