Models
M
T
SV
W
LD
OC
Theyn 28.5mm

Feel No Pain: 6+

5"
5
4+
1
7+
2
Hearthkyn Warrior 28.5mm

Feel No Pain: 6+

5"
5
4+
1
7+
2
Ranged weapons
RNG
A
BS
S
AP
D
Autoch-pattern bolt pistol
Pistol
12"
1
4+
4
0
1
Autoch-pattern bolter
24"
2
4+
4
0
1
Ion blaster
18"
1
4+
5
-2
1
Theyn’s pistol
Pistol
12"
1
4+
8
-2
1
EtaCarn plasma beamer
Sustained Hits D3
18"
1
4+
8
-3
2
HYLas auto rifle
Assault
Rapid Fire 3
24"
3
4+
6
-1
1
HYLas rotary cannon
Heavy
Sustained Hits 1
24"
6
5+
6
-1
1
L7 missile launcher (blast)
Blast
24"
D6
4+
4
0
1
L7 missile launcher (focused)
24"
1
4+
9
-2
D6
Magna-rail rifle
Devastating Wounds
Heavy
18"
1
5+
12
-3
D3+3
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
1
4+
4
0
1
Theyn’s melee weapon
Melee
2
4+
5
-2
2
Plasma knife
Melee
2
4+
4
-2
1
Keywords
Battleline
Grenades
Hearthkyn Warriors
Infantry
Costs
10 models
100 pts
Unit composition
  • 1 Theyn
  • 9 Hearthkyn Warriors

The Theyn is equipped with: Autoch‑pattern bolt pistol; Autoch‑pattern bolter; close combat weapon; weavefield crest. Every Hearthkyn Warrior is equipped with: Autoch‑pattern bolt pistol; Autoch‑pattern bolter; close combat weapon.

Wargear options
  • Any number of Hearthkyn Warriors can each have their Autoch‑pattern bolter replaced with 1 ion blaster.
  • Up to 2 Hearthkyn Warriors can each have their Autoch‑pattern bolter or ion blaster replaced with one of the following (duplicates are not allowed): ◦ 1 HYLas auto rifle ◦ 1 HYLas rotary cannon ◦ 1 L7 missile launcher ◦ 1 EtaCarn plasma beamer ◦ 1 magna‑rail rifle
  • Up to 2 Hearthkyn Warriors can each have their Autoch‑pattern bolter or ion blaster replaced with 1 plasma knife.
  • The Theyn’s Autoch-pattern bolter can be replaced with one of the following: ◦ 1 ion blaster ◦ 1 Theyn’s pistol
  • The Theyn can be equipped with 1 Theyn’s melee weapon.
Wargear
Weavefield crest

Models in the bearer’s unit have a 5+ invulnerable save.

Core abilities
Feel No Pain 6+
Faction abilities
Prioritised Efficiency
Unit abilities
Luck Has. Need Keeps. Toil Earns.

At the end of your Command phase, if this unit is within range of an objective marker you control, that objective marker remains under your control until your opponent’s Level of Control over that objective marker is greater than yours at the end of a phase.

Panspectral Scanning

Each time a model in this unit makes a ranged attack, re‑roll a Hit roll of 1.