Power Matrix

Certain areas of the battlefield are considered to be within your army’s Power Matrix, as follows:

  • Your deployment zone is always within your army’s Power Matrix.
  • At the start of any phase, if you control at least half of the objective markers within No Man’s Land, until the end of that phase, No Man’s Land is within your army’s Power Matrix.
  • At the start of any phase, if you control at least half of the objective markers within your opponent’s deployment zone, until the end of that phase, your opponent’s deployment zone is within your army’s Power Matrix.

Each time a model in a CRYPTEK or CANOPTEK unit from your army makes an attack, re-roll a Hit roll of 1. If such a unit is wholly within your army’s Power Matrix, you can re-roll the Hit roll instead.


Enhancements

Autodivinator
15 pts

CRYPTEK model only. Each time your opponent gains a CP as the result of an ability, roll one D6: on a 2+, you also gain 1CP

Dimensional Sanctum
20 pts

CRYPTEK model only. Models in the bearer’s unit have the Infiltrators ability.

Hyperphasic Fulcrum
15 pts

CRYPTEK model only. While the bearer is leading a unit, if that unit is wholly within your army’s Power Matrix, each time a model in that unit makes an attack, re-roll a Wound roll of 1.

Metalodermal Tesla Weave
10 pts

CRYPTEK model only. Once per phase, when an enemy unit selects the bearer’s unit as a target of a charge, roll one D6: on a 2-5, that enemy unit suffers D3 mortal wounds; on a 6, that enemy unit suffers 3 mortal wounds.


Stratagems

Curse of the Cryptek
Shooting & Fight Phase - Battle Tactic
Target

One CRYPTEK model from your army that was destroyed by one of the attacking unit’s attacks. You can use this Stratagem on that model even though it was just destroyed.

When

Your opponent’s Shooting phase or the Fight phase, just after an enemy unit has shot or fought.

Effect

Until the end of the battle, each time a friendly CANOPTEK model makes an attack that targets the attacking unit, add 1 to the Hit roll and add 1 to the Wound roll.

1
Cynosure of Eradication
Shooting & Fight Phase - Battle Tactic
Target

One CRYPTEK or CANOPTEK unit from your army that is wholly within your army’s Power Matrix.

When

The start of your Shooting phase or the start of the Fight phase.

Effect

Until the end of the phase, weapons equipped by CRYPTEK or CANOPTEK models in your unit have the [DEVASTATING WOUNDS] ability.

2
Solar Pulse
Shooting Phase - Strategic Ploy
Target

One CRYPTEK model from your army.

When

Start of your Shooting phase.

Effect

Select one objective marker within 18" of your CRYPTEK model. Until the end of the phase, weapons equipped by friendly NECRONS models have the [IGNORES COVER] ability while targeting units within range of that objective marker.

1
Reactive Subroutines
Movement Phase - Strategic Ploy
Target

One CANOPTEK unit from your army that is within 8" of that enemy unit.

When

Your opponent’s Movement phase, just after an enemy unit ends a Normal, Advance or Fall Back move.

Effect

Your unit can make a Normal move of up to 6".

1
Countertemporal Shift
Shooting Phase - Strategic Ploy
Target

One CANOPTEK unit from your army that was selected as the target of one or more of the attacking unit’s attacks.

When

Your opponent’s Shooting phase, just after an enemy unit has selected its targets.

Effect

Until the end of the phase, your unit can only be selected as the target of a ranged attack if the attacking model is within 18".

1
Suboptimal Facade
Charge Phase - Strategic Ploy
Target

One CANOPTEK unit from your army that was selected as a target of that charge and is wholly within your army’s Power Matrix.

When

Your opponent’s Charge phase, just after an enemy unit has declared a charge.

Effect

Your unit’s Reanimation Protocols activate.

1