NECRONS MONSTER units from your army have the following ability:
Distortion Fields (Aura): While an enemy unit is within 6" of this unit, it is unravelling. While an enemy unit is unravelling, each time an attack targets that unit, improve the Armour Penetration characteristic of that attack by 1.
At the start of each phase, for each NECRONS MONSTER unit from your army, that unit can suffer 3 mortal wounds. If it does, until the end of the phase, the range of that unit’s Distortion Fields Aura ability is increased to 9".
Designer’s Note: If your army contains more than one TRANSCENDENT C’TAN unit, each of those units must take the Reletavistic Tether ability.
Necrodermal Binding Abilities
Singularity Matrix
+55 points
This eldritch device fetters and directs the Deceiver’s powers within a vortex that devours lesser wits entirely.
C’TAN SHARD OF THE DECEIVER model only. This model has the following ability:
Lord of Deceit (Aura): Each time your opponent targets a unit from their army with a Stratagem, if that unit is within 12" of this model, increase the cost of that use of that Stratagem by 1CP.
Quantum Goad
+45 points
The energies of this binding latch onto enemy targets and shunt the shard into alignment with them.
C’TAN SHARD OF THE NIGHTBRINGER model only. This model is eligible to declare a charge in a turn in which it Advanced.
Animus Damper
+35 points
This device bleeds off the Void Dragon shard’s energies and earths them violently through nearby machines.
C’TAN SHARD OF THE VOID DRAGON model only. Once per turn, at the start of your opponent’s Shooting phase, select one enemy VEHICLE unit visible to the bearer. That unit must take a Leadership test. Until the end of the phase, each time a model in that unit makes an attack, subtract 1 from the Hit roll and, if that Leadership test was failed, subtract 1 from the Wound roll as well.
Reletavistic Tether
+40 points
This binding uses atomic resonance magnetism to compel the shard into the midst of the foe.
TRANSCENDENT C’TAN model only. In your turn, each time this model is set up on the battlefield using the Deep Strike or Transdimensional Displacement abilities, it can be set up anywhere on the battlefield that is more than 6" horizontally away from all enemy units. When doing so, if this model is set up within 9" of one or more enemy units, until the end of the turn, it is not eligible to declare a charge.