Wagon unit only. When a unit embarked within this unit is selected to make a disembark move, that unit has +1 to charge rolls until the end of the turn.
Friendly Battlewagon/Hunta Rig/Kill Rig units have Wagon.
Friendly Wagon units can re‑roll charge rolls.
When a friendly Wagon unit is selected to make an advance move, that unit can change advance rolls to a 6.
This detachment has the WAGONS tag and cannot be taken with another WAGONS detachment.
Wagon unit only. When a unit embarked within this unit is selected to make a disembark move, that unit has +1 to charge rolls until the end of the turn.
Wagon unit only. While a Big Mek model is embarked within this unit:
This unit’s ranged attacks have [Ignores Cover].
If the Waaagh! is active for this unit, this unit’s ranged attacks have [Sustained Hits 1].
That Wagon unit.
Your Charge phase, when a friendly Wagon unit ends a charge move.
Each enemy unit engaged with your unit makes a battle‑shock roll, with -1 to that battle‑shock roll.
That Wagon unit.
Your Fight phase, when a friendly Wagon unit that made a charge move this turn is selected to fight.
Your unit’s melee attacks have [Cleave 1].
That Battlewagon unit.
Your Shooting phase, when a friendly Battlewagon unit is selected to shoot.
Your unit’s ranged attacks (excluding attacks made by weapons selected with Firing Deck) have [Rapid Fire X], where X is that attack’s A.