Models
M
T
SV
W
LD
OC
Boss Nob 32mm
6"
5
4+
2
7+
1
Nob 32mm
6"
5
4+
2
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Kombi-weapon
Anti-infantry 4+
Devastating Wounds
Rapid Fire 1
24"
1
5+
4
0
1
Slugga
Pistol
12"
1
5+
4
0
1
Melee weapons
RNG
A
WS
S
AP
D
Big choppa
Melee
3
3+
7
-1
2
Close combat weapon
Melee
3
3+
5
0
1
Power klaw
Melee
3
4+
9
-2
2
Keywords
Grenades
Infantry
Nobz
Costs
5 models
105 pts
6–10 models
210 pts
3rd+ in your army
+10/+20 pts
Unit composition
  • 1 Boss Nob
  • 4-9 Nobz

Every model is equipped with: slugga; big choppa.

Wargear options
  • Any number of models can each have their big choppa replaced with 1 power klaw.
  • Any number of models can each have their slugga and big choppa replaced with 1 kombi-weapon and 1 close combat weapon.
  • For every 5 models in this unit, this unit can be equipped with 1 ammo runt.
Wargear
Ammo Runt

Once per battle for each ammo runt this unit has, when this unit is selected to shoot, it can use this ability. If it does, until the end of the phase, ranged weapons equipped by models in this unit have the [LETHAL HITS] ability.

Designer’s Note: Place the relevant number of Ammo Runt tokens next to the unit, removing one each time the unit uses this ability.

Faction abilities
Waaagh!
Unit abilities
Da Boss’ Ladz

While a WARBOSS model is leading this unit, each time an attack targets this unit, if the Strength characteristic of that attack is greater than the Toughness characteristic of this unit, subtract 1 from the Wound roll.