Models
M
T
SV
W
LD
OC
Eliminator 40mm
6"
4
3+
2
6+
1
Eliminator Sergeant 40mm
6"
4
3+
2
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Bolt sniper rifle
Heavy
Precision
36"
1
3+
5
-2
3
Las fusil
Heavy
36"
1
3+
9
-3
D6
Instigator bolt carbine
Precision
24"
1
3+
4
-2
2
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
3
3+
4
0
1
Keywords
Eliminator Squad
Grenades
Imperium
Infantry
Phobos
Costs
3 models
75 pts
Unit composition
  • 1 Eliminator Sergeant
  • 2 Eliminators

Every model is equipped with: bolt pistol; bolt sniper rifle; close combat weapon.

Wargear options
  • The Eliminator Sergeant’s bolt sniper rifle can be replaced with one of the following: ◦ 1 instigator bolt carbine ◦ 1 las fusil
  • All Eliminators in this unit can each have their bolt sniper rifle replaced with 1 las fusil.
Core abilities
Infiltrators
Stealth
Faction abilities
Oath of Moment
Unit abilities
Reposition Under Covering Fire

In your Shooting phase, after this unit has shot, if it contains an Eliminator Sergeant equipped with an instigator bolt carbine, this unit can make a Normal move. If it does so, until the end of the turn, this unit is not eligible to declare a charge.

Mark the Target

Each time this unit Remains Stationary, until the start of your next Movement phase, ranged weapons equipped by models in this unit have the [DEVASTATING WOUNDS] ability.