Models
M
T
SV
W
LD
OC
Hellblaster Sergeant 32mm
6"
4
3+
2
6+
1
Hellblaster 32mm
6"
4
3+
2
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Plasma incinerator (standard)
Assault
Heavy
24"
2
3+
7
-2
1
Plasma incinerator (supercharge)
Assault
Heavy
Hazardous
24"
2
3+
8
-3
2
Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
3
3+
4
0
1
Keywords
Grenades
Hellblaster Squad
Imperium
Infantry
Tacticus
Costs
5 models
110 pts
6–10 models
220 pts
Unit composition
  • 1 Hellblaster Sergeant
  • 4-9 Hellblasters

Every model is equipped with: bolt pistol; plasma incinerator; close combat weapon.

Wargear options
  • The Hellblaster Sergeant’s bolt pistol can be replaced with 1 plasma pistol.
Faction abilities
Oath of Moment
Unit abilities
For the Chapter!

Each time a model in this unit is destroyed, roll one D6: on a 3+, do not remove it from play. The destroyed model can shoot after the attacking model’s unit has finished making its attacks, and is then removed from play. When resolving these attacks, any Hazardous tests taken for that attack are automatically passed.

Designer’s Note: This ability is triggered even when a model in this unit is destroyed as the result of failing a Hazardous test, meaning such a model may be able to shoot twice in the same phase.