Models
M
T
SV
W
LD
OC
Reiver Sergeant 32mm
6"
4
3+
2
6+
1
Reiver 32mm
6"
4
3+
2
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt carbine
Precision
24"
2
3+
4
0
1
Special issue bolt pistol
Pistol
Precision
12"
1
3+
4
-1
1
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
3
3+
4
0
1
Combat knife
Precision
Melee
4
3+
4
-1
1
Keywords
Grenades
Imperium
Infantry
Phobos
Reiver Squad
Smoke
Costs
5 models
75 pts
6–10 models
150 pts
Unit composition
  • 1 Reiver Sergeant
  • 4-9 Reivers

Every model is equipped with: special issue bolt pistol; combat knife.

Wargear options
  • All models in this unit can each have their combat knife replaced with 1 bolt carbine and 1 close combat weapon.
  • If the Reiver Sergeant is equipped with 1 bolt carbine, it can be equipped with 1 combat knife.
  • All models in this unit can each be equipped with 1 Reiver grav-chute.
  • All models in this unit can each be equipped with 1 grapnel launcher.
Wargear
Grapnel Launcher

Each time the bearer’s unit makes a Normal, Advance, Fall Back or Charge move, ignore any vertical distance when determining the total distance the bearer can be moved during that move.

Reiver Grav-chute

The bearer has the Deep Strike ability.

Core abilities
Scouts 6"
Faction abilities
Oath of Moment
Unit abilities
Fearsome Assault

At the start of the Fight phase, each enemy unit within Engagement Range of one or more units with this ability must take a Battle-shock test, subtracting 1 from that test.

Terror Troops

While an enemy unit (excluding MONSTERS and VEHICLES) is within 3" of one or more units with this ability, subtract 1 from the Objective Control characteristic of models in that enemy unit.