Models
M
T
SV
W
LD
OC
Hunting Wolf Wolf Scouts: 32mm Hunting Wolves: 60x35.5mm Oval Base
10"
4
6+
1
8+
0
Wolf Scout Wolf Scouts: 32mm Hunting Wolves: 60x35.5mm Oval Base
7"
4
3+
2
6+
1
Wolf Scout Pack Leader Wolf Scouts: 32mm Hunting Wolves: 60x35.5mm Oval Base
7"
4
3+
2
6+
1
Ranged weapons
RNG
A
BS
S
AP
D
Bolt pistol
Pistol
12"
1
3+
4
0
1
Instigator bolt carbine
Precision
24"
1
3+
4
-2
2
Plasma gun (standard)
Rapid Fire 1
24"
1
3+
7
-2
1
Plasma gun (supercharge)
Hazardous
Rapid Fire 1
24"
1
3+
8
-3
2
Plasma pistol (standard)
Pistol
12"
1
3+
7
-2
1
Plasma pistol (supercharge)
Hazardous
Pistol
12"
1
3+
8
-3
2
Thunderclap
Blast
Psychic
12"
D3
3+
5
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Teeth and claws
Melee
2
4+
4
0
1
Combat blade
Melee
4
3+
4
-1
1
Runic stave
Psychic
Melee
3
3+
6
-1
D3
Power weapon
Melee
4
3+
5
-2
1
Keywords
Grenades
Imperium
Infantry
Phobos
Smoke
Wolf Scouts
Costs
6 models
95 pts
12 models
190 pts
3rd+ in your army
+10/+20 pts
Unit composition
  • 1 Wolf Scout Pack Leader
  • 4 Wolf Scouts
  • 1 Hunting Wolf

OR

  • 1 Wolf Scout Pack Leader
  • 9 Wolf Scouts
  • 2 Hunting Wolves

The Wolf Scout Pack Leader model is equipped with: plasma pistol; power weapon. Every Wolf Scout model is equipped with: plasma pistol; combat blade. Every Hunting Wolf model is equipped with: teeth and claws.

Wargear options
  • 1 Wolf Scout’s plasma pistol can be replaced with 1 plasma gun.
  • 1 Wolf Scout equipped with a plasma pistol can be equipped with 1 haywire mine (That model’s plasma pistol cannot be replaced).
  • 1 Wolf Scout’s plasma pistol and combat blade can be replaced with 1 bolt pistol, 1 Thunderclap and 1 runic stave.
  • If this unit contains 12 models, 1 Wolf Scout’s plasma pistol can be replaced with 1 instigator bolt carbine.
Wargear
Haywire Mine

Once per battle, at the start of any phase, you can select one enemy unit within 3" of the bearer and roll one D6: on a 2+, that enemy unit suffers D3 mortal wounds, or 2D3 mortal wounds instead if it is a VEHICLE unit.

Core abilities
Infiltrators
Scouts 7"
Faction abilities
Oath of Moment
Unit abilities
Deadly Stalkers

Each time a model in this unit makes an attack that targets an enemy unit, if there are no other units from your opponent’s army within 6" of that target, add 1 to the Wound roll.

Hunting Hounds

While this unit is within 6" of one or more friendly SPACE WOLVES CHARACTER models (excluding WULFEN models), if this unit is not Battle-shocked, Hunting Wolves models in this unit have an Objective Control characteristic of 1.