Models
M
T
SV
W
LD
OC
Stealth Shas’ui 32mm
8"
4
3+
2
7+
1
Stealth Shas’vre 32mm
8"
4
3+
2
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Burst cannon
18"
4
4+
5
0
1
Fusion blaster
Melta 2
12"
1
4+
9
-4
D6
Gun Drone (Twin pulse carbine)
Assault
Twin-linked
20"
2
5+
5
0
1
Pulse pistol
Pistol
12"
1
4+
5
0
1
Melee weapons
RNG
A
WS
S
AP
D
Battlesuit fists
Melee
2
5+
4
0
1
Keywords
Battlesuit
Fly
Grenades
Infantry
Markerlight
Stealth
Costs
5 models
100 pts
3rd+ in your army
+10 pts
Unit composition
  • 1 Stealth Shas’vre
  • 4 Stealth Shas’ui

Every model is equipped with: burst cannon; battlesuit fists.

Wargear options
  • The Stealth Shas’vre can be equipped with 1 gun drone.
  • The Stealth Shas’vre can be equipped with 1 marker drone.
  • The Stealth Shas’vre can be equipped with 1 pulse pistol.
  • 1 Stealth Shas’ui can be equipped with 1 homing beacon.
  • 2 models can each have their burst cannon replaced with 1 fusion blaster.
Wargear
Gun Drone

The bearer is equipped with the following ranged weapon:

Homing Beacon

Once per battle, you can use the Rapid Ingress Stratagem for 0CP. The target must be set up within 3" of the bearer’s unit and more than 8" away from all enemy units.

Designer’s Note: Place a Homing Beacon token next to this unit, removing it once this ability is used.

Marker Drone

The bearer’s unit has the MARKERLIGHT keyword and can act as an Observer unit for another unit even if it Advanced this turn.

Core abilities
Infiltrators
Stealth
Faction abilities
For the Greater Good
Unit abilities
Forward Observers

Each time this unit is an Observer unit, until the end of the phase, each time a ranged attack is made by a model in a Guided unit that targets their Spotted unit, re-roll a Hit roll of 1 and re-roll a Wound roll of 1.