Models
M
T
SV
W
LD
OC
Sun Shark Bomber 120 x 92mm Oval Base
-
9
3+
12
7+
-
Ranged weapons
RNG
A
BS
S
AP
D
Missile pod
30"
2
4+
7
-1
2
Seeker missile
One Shot
48"
1
4+
14
-3
D6+1
Twin ion rifle (standard)
Twin-linked
30"
3
4+
7
-1
1
Twin ion rifle (overcharge)
Hazardous
Twin-linked
30"
3
4+
8
-2
2
Twin missile pod
Twin-linked
30"
2
4+
7
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Armoured hull
Melee
3
5+
6
0
1
Keywords
Aircraft
Fly
Frame
Sun Shark Bomber
Vehicle
Costs
1 model
150 pts
Unit composition
  • 1 Sun Shark Bomber

This model is equipped with: missile pod; 2 seeker missiles; 2 twin ion rifles; armoured hull.

Wargear options
  • This model’s missile pod can be replaced with 1 twin missile pod.
Core abilities
Deadly Demise D3
Faction abilities
For the Greater Good
Unit abilities
Pulse Bombs

At the end of your opponent’s Fight phase, select one visible enemy unit (excluding Lone Operative units) within 24" of this unit, and roll six D6 for that unit: For each 4+, that unit suffers 1 mortal wound.

Damaged: 1-4 Wounds Remaining

While this model has 1-4 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.