Sekhetar Cohort

1DP · Priority Assets

Ensorcelled Animus

  • Friendly SEKHETAR ROBOTS unit’s attacks have [Psychic].

  • Friendly Thousand Sons Psyker units have the following ability:

Infusion (Aura): While a friendly SEKHETAR ROBOTS unit is within 12" of this unit, that unit’s melee attacks have +1 WS.


Enhancements

Occulus Infernum
20 pts

Sorcerer/Exalted Sorcerer model only. In your Movement phase, at the start or end of this unit’s move, you can select one friendly SEKHETAR ROBOTS unit within 6" of this unit. That unit’s ranged attacks have +1 BS until the start of your next turn.

Walking Rampart
30 pts

Sorcerer/Exalted Sorcerer model only. This model has the following abilities:

  • Soul Bound: In your Movement phase, at the start or end of this unit’s move, you can select one friendly SEKHETAR ROBOTS unit within 3" of this model. That SEKHETAR ROBOTS unit heals D3+1 wounds.

  • Kine‑shielded Guardians: While this model is within 3" of a friendly SEKHETAR ROBOTS unit, this model has Lone Operative.


Stratagems

Ectoplasmic Extrusion
Shooting Phase -
Target

That SEKHETAR ROBOTS unit.

When

Your Shooting phase, when a friendly SEKHETAR ROBOTS unit within 12" of a friendly Thousand Sons Psyker unit starts an action.

Effect

That action does not prevent your unit from being eligible to shoot.

1
Arcane Venting
Movement Phase -
Target

One friendly SEKHETAR ROBOTS unit.

When

End of your Movement phase.

Effect

Select one objective your unit is controlling. That objective is secured.

1
Warp Fields
Shooting Phase -
Target

That SEKHETAR ROBOTS unit.

When

Your opponent’s Shooting phase, when an enemy unit targets a friendly SEKHETAR ROBOTS unit within 12" of a friendly Thousand Sons Psyker unit.

Effect

Ranged attacks that target your unit with a S greater than your unit’s T have ‑1 to wound rolls.

1