Invulnerable save: 4+
This model is equipped with: Gaze of Magnus; Tzeentch’s Firestorm; Blade of Magnus.
At the start of the battle round, select one of the abilities in the Crimson King section. Until the start of the next battle round, this model has that ability.
Each time an attack is made against this PSYKER (excluding Psychic Attacks), subtract 1 from the Damage characteristic of that attack.
At the start of your opponent’s Shooting phase, select one enemy unit within 24" of this PSYKER. Until the end of the phase, ranged weapons equipped by models in that unit have the [HAZARDOUS] ability.
While a friendly THOUSAND SONS unit is within 6" of this PSYKER, add 2" to the Move characteristic of models in that unit.
This model can attempt up to two Rituals per turn instead of one, and each time this model attempts a Ritual, add 2 to the Psychic test result.
If this model is in your army, it must be your WARLORD.
While this model has 1-6 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.