Models
M
T
SV
W
LD
OC
Norn Emissary 100mm

Invulnerable save: 4+

10"
11
2+
16
7+
5
Ranged weapons
RNG
A
BS
S
AP
D
Psychic Tendril (neuroparasite)
Precision
Psychic
18"
2
2+
8
-2
D3
Psychic Tendril (neuroblast)
Blast
Psychic
18"
2D6
2+
6
-2
1
Psychic Tendril (neurolance)
Melta 2
Psychic
18"
2
2+
12
-3
D6
Melee weapons
RNG
A
WS
S
AP
D
Monstrous rending claws
Extra Attacks
Melee
4
2+
7
-2
2
Monstrous scything talons
Melee
6
2+
9
-2
3
Keywords
Great Devourer
Monster
Norn Emissary
Psyker
Synapse
Costs
1 model
250 pts
2nd+ in your army
+20 pts
Unit composition
  • 1 Norn Emissary

This model is equipped with: Psychic Tendril; monstrous scything talons; monstrous rending claws.

Core abilities
Deadly Demise D6
Faction abilities
Shadow in the Warp
Synapse
Unit abilities
Singular Purpose

At the start of the first battle round, select one of the following:

  • Select one enemy unit. Until the end of the battle, each time this model makes an attack that targets that unit, you can re-roll the Hit roll and you can re-roll the Wound roll.
  • Select one objective marker. Until the end of the battle, while this model is within range of that objective marker, it has the Feel No Pain 5+ ability and an Objective Control characteristic of 15.
Unnatural Resilience

This model has the Feel No Pain 4+ ability against mortal wounds.

DAMAGED: 1-5 WOUNDS REMAINING

While this model has 1-5 wounds remaining, each time this model makes an attack, subtract 1 from the Hit roll.