Models
M
T
SV
W
LD
OC
Helbrute 60mm
9"
9
2+
8
6+
3
Ranged weapons
RNG
A
BS
S
AP
D
Combi-bolter
Rapid Fire 4
24"
2
4+
4
0
1
Heavy flamer
Ignores Cover
Torrent
12"
D6
N/A
5
-1
1
Missile launcher (frag)
Blast
Rapid Fire 3
48"
D6
4+
4
0
1
Missile launcher (krak)
Rapid Fire 1
48"
1
4+
9
-2
D6
Multi-melta
Melta 2
Rapid Fire 1
18"
2
4+
9
-4
D6
Plasma cannon
Blast
Hazardous
Rapid Fire D3
36"
D3
4+
8
-3
3
Twin autocannon
Rapid Fire 2
Twin-linked
48"
2
4+
9
-1
3
Twin heavy bolter
Rapid Fire 2
Sustained Hits 1
Twin-linked
36"
3
4+
5
-1
2
Twin lascannon
Rapid Fire 1
Twin-linked
48"
1
4+
12
-3
D6+1
Melee weapons
RNG
A
WS
S
AP
D
Close combat weapon
Melee
6
3+
6
0
1
Helbrute fist
Melee
6
3+
12
-2
3
Helbrute hammer
Melee
6
4+
14
-3
D6+1
Power scourge
Melee
10
3+
7
-1
2
Keywords
Chaos
Helbrute
Khorne
Vehicle
Walker
Costs
1 model
120 pts
Unit composition
  • 1 Helbrute

This model is equipped with: missile launcher; multi-melta; close combat weapon.

Wargear options
  • This model’s multi-melta can be replaced with one of the following: ◦ 1 plasma cannon ◦ 1 twin autocannon ◦ 1 twin heavy bolter ◦ 1 twin lascannon ◦ 1 Helbrute fist
  • This model’s missile launcher can be replaced with one of the following: ◦ 1 Helbrute fist ◦ 1 Helbrute hammer ◦ 1 power scourge
  • For each Helbrute fist this model is equipped with, it can be equipped with one of the following: ◦ 1 combi-bolter ◦ 1 heavy flamer
Core abilities
Deadly Demise 1
Faction abilities
Blessings of Khorne
Unit abilities
Devoted to Destruction

If this model is equipped with two melee weapons in addition to its close combat weapon, add 2 to the Attacks characteristic of those two weapons.

Frenzy

(Once per turn, per unit) In the Fight phase, when an enemy unit targets this unit, after that unit has resolved its attacks, you can use this ability. If you do, this unit is eligible to fight (even if it has already fought this phase) and must be selected to fight next.