Models
M
T
SV
W
LD
OC
Biophagus 25mm
6"
3
5+
3
7+
1
Ranged weapons
RNG
A
BS
S
AP
D
Autopistol
Pistol
12"
1
3+
3
0
1
Chemical vials
Anti-infantry 2+
6"
1
3+
1
-1
2
Melee weapons
RNG
A
WS
S
AP
D
Injector goad
Anti-infantry 2+
Melee
1
3+
2
0
D3
Keywords
Biophagus
Character
Great Devourer
Infantry
Costs
1 model
50 pts
Unit composition
  • 1 Biophagus

This model is equipped with: autopistol; chemical vials; injector goad; alchemicus familiar.

Wargear
Alchemicus Familiar

Once per battle, when the bearer’s unit is selected to fight, the bearer can use its alchemicus familiar. If it does, until the end of the phase, each time a model in the bearer’s unit makes an attack that targets an INFANTRY unit, add 1 to the Wound roll.

Designer’s Note: Place an Alchemicus Familiar token next to the bearer, removing it once this ability has been used.

Core abilities
Deep Strike
Support
Unit abilities
Twisted Science

While this model is leading a unit, melee weapons equipped by models in that unit have the [LETHAL HITS] ability.

Biological Warfare

Once per battle, when this model’s unit is selected to fight, this model can use this ability. If it does, until the end of the phase, improve the Attacks and Damage characteristics of its injector goad by 3.