Strategic reserves are units that arrive on the battlefield at different times, either because they were held back during deployment, or because they are using special abilities to reposition themselves.
Before the battle, in the Declare Battle Formations step, you can select one or more friendly units (excluding FORTIFICATIONS) to place in strategic reserves. Instead of setting up these units on the battlefield during deployment, place them to one side; they are strategic reserves units, and will arrive later in the battle.
Unless otherwise stated, the combined points value of all of your strategic reserves units (including those embarked within TRANSPORTS that are themselves placed in strategic reserves) cannot exceed 50% of your points limit for your battle size.
The term 'Reserves' is the same as strategic reserves.
Some rules allow units to be removed from the battlefield and placed in strategic reserves during the battle. Units that use such rules are known as repositioned units. In addition to any other rules that apply to such units (such as where they can or cannot arrive), all of the following rules apply to them:
To arrive on the battlefield, each strategic reserves unit must make an ingress move (20.04). Unless otherwise stated, they can only do so from the second battle round onwards.
At the end of the third battle round, unless otherwise stated, all strategic reserves units that have not made one or more ingress moves are destroyed, with the following exceptions:
If a rule mentions a unit being set up on the battlefield as Reinforcements, it means a unit that made an ingress move.
When eligible: Your unit is in strategic reserves (excluding units that are embarked within TRANSPORTS that are themselves in strategic reserves) Set-up distance: 6" Effect: Your unit is set up as described in Set Up (03.02) While moving: Set up your unit wholly within the set-up distance of one or more battlefield edges and more than 8" horizontally from all enemy units.
After moving: Unless otherwise stated, until the start of the next Charge phase, your unit is not eligible to make any other type of move.